Game Sliders

NHL 20: Ultra Simulation Sliders | V1.00 Updated 10/05

NHL® 20 (4)

These sliders are modified from the FULL SIM presets for V1.00

Also these updated sliders allow the CPU to be more creative with the puck

10/05: Updated mainly pass reception sliders, puck receptions were too clean so I lowered some of them. I also slowed down the passing speed for more realistic speed and it some what cleans up some of the fast animations when picking up the puck. All changes are in blue. 

Purpose: Same as  NHL 19

  • Trying to mimic real pace of the NHL
  • Slowing down overall game speed allows for better RPM skating and usage of space
  • Wider turns, realistic CPU skating
  • Allows user/CPU to be more disciplined on defense, better position defense in general for both
  • Passing more challenging, less shots making the net due to better positioning
  • Strategy based game play for user vs CPU game play
  • More blocked and deflected shots
  • No CPU advantage “Ice Tilt” as most call it. The CPU will have to be more strategic rather than just run you over for the puck
  • You can’t beat the CPU with speed all the time, so if you’re on the PP, you will have to respect the offense, and play more disciplined defense to clear the puck out
  • To shorten the amount of shots taken/landing (no more than 40) for longer periods (8-10 minute periods)

Also, if you don’t like the speed of the game, do not touch the overall game speed, adjust the skating speed and acceleration only. With SPEED BURST added players will get tired a lot more quickly, so pay attention to your line ups. 

Sliders are the same for both CPU and USER unless stated otherwise. No handicap allowed with my sliders unless its unbalanced.


Game play Version: V1.00

Game Style – CUSTOM

Attribute Effects: 5

Broken Stick Frequency: 33

Game Speed: 1/6 or 3/6

Fatigue Effect: 65

Fatigue Recovery: 33

Injury Occurrence: 50


Back Skating: 54

Hustle Type: Authentic

Puck Carrier Agility: 56

Puck Carrier Skating: 56

Player Acceleration: 45

Skating Speed: 34

Skating Agility: 81


One Timer Accuracy: 48

Shot Accuracy: 45

Shot Power: 49

Slap Shot Accuracy: 47

Slap Shot Power: 50


Manual Passing: On

Pass Assist: 50

Pass Speed: MIN: 30 – MAX: 60

Saucer Pass Speed: 50

Pass Accuracy: 47

Pass Interceptions: 75

Pass Reception Ease: 25

Reception Reaction Time: 60

Puck Control Rating Effect: 50

Puck Speed Reception Effect: 50

Pickup Type Effect: 70

Bouncing Puck Receptions: 33


Incidental Contact Puck Loss: Stick, Legs and Body

Incidental Stick Contact Immunity: 0

Puck Control: 20

Deking Impact: 20

Spin Deke Impact: 50

Skating Impact: 0-40


Goalie Cover Frequency: 47

Goalie Passing: 70

Goalie Cross Crease Reaction Time: 50

Goalie Save Reaction Time: 50

Goalie Deflection Reaction Time: 50

Goalie Screen Effect: 60

Goalie Screen Persistence: 60


Board Effect Non-Puck Carrier: 0

Board Effect Puck Carrier: 0

Hitting Assistance: 17

Stumble Threshold: 100

Fall & Stumble Fall Ease: 100

Aggression: 5-50

Hitting Power: 50

Size Effect: 35

Speed Effect: 43

Checking/Balance Rating Effect: 83

Preparedness Effect: 51

Incidental Contact Effect: 100

Poke Checking Accuracy: 30

Poke Checking Power: 50

Stick Lift Effectiveness: 70


CPU Penalties: 40

CPU Teammate Penalties: 33

Tripping: 40

Slashing: 50

Elbowing: 20

High Sticking: 50

Cross Checking: 50

Boarding: 50

Charging: 50

Delay of Game: 50

Holding: 50

Hooking: 50

Interference: 83


AI Learning: 6/6

CPU Difficulty Adjustments: 2/6

CPU Faceoff Difficulty: 50

CPU Strategy Adjustment: 6/6

USER Strategy Adjustment: 0/6

BAP Strategy Adjustment: 3/6